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Excellent Day

I took a day off work yesterday. From 10am until 6pm I was at simonjrogers's. He's revived his twenty five year old AD&D campaign, with the original players and I've been lucky enough to get a space at the table.

This is the second session and so far it's been an unadulterated joy. Fresh fruit and rare roast beef may have replaced crisps and pizza but it was a plunge straight back into what made gaming so exciting when I was younger.

We're playing 18+ level characters, many of whom rule kingdoms and are touting artifacts but simonjrogers has cooked up the exact kind of scenario needed with political intrigue, a fair amount of behind the scenes skullduggery and extreme violence.

And then there are the kind of moment that makes a game stick in your memory for a long while. We get several of these each game. These are a pick of yesterday's:

- Our Assassin has a sword that on a 20 kills and absorbs the HPs of it's target. On a 17-19, it can discharge any number of these into the target and add that to the damage. It can store 500hps. He had 460 stored and got a 20 which took him up to 550. This was enough to give the sword the balance of power in the relationship and so it animated and went for him. Our wildmage cast a spell which allows for one reroll from the previous round. So the Assassin rerolled and got ... 20! It took an antimagic sphere, a failed magical resistance roll and several summoned monsters as targets to make the sword safe again.

- We fought the simulacra of a level 30 magic user, so he was only around level 18 or so. He was standing in a prismatic sphere with a staff of meteor swarm and two medusas in ambush by the door. The assassin charges in hits the first medusa and does 30ish damage with his first attack, enough to kill her. The second blow is a 20 taking out the other medusa (he's multiclassed fighter). He then charges the prismatic sphere, madly happy to take 70 damage and 4 saves against various kinds of death. Unknown to him, my declared spell was a limited wish to move the sphere 20' away for one round. He gets to the mage and offs him with another 20. The dead mage goes down in history as Kazin the surprised.

- We find another simulacra in the capital city of a PC's realm. We take him and his hard bodyguards down. Another use of wildmagic is required to avoid a natural 20 vorpal attack on the assassin. Then the population of the city are treated to their 23rd level cleric Queen, looting the bodies in the street. What were the city guard up to at this point? Bedding out plants and filling potholes because the city looked a bit untidy.

I spent the evening in the company of many Cthulhu gamers and Adam Scott Glancy who was visiting from Seattle. ASG got the drinks at the pub and we got him a pretty decent India at the Malabar in Gt Russell St. We got ASG's tale of how he should have had a shotgun when we investigated the headquarters of cthulhumovie.com but I missed JT's monkey pleasuring tale.

It doesn't get much better and has set me up nicely for Gen Con next month.


( 9 comments — Leave a comment )
Jul. 17th, 2007 11:00 am (UTC)

Even more so when you add in the "took a day off work for important gaming" factor.
Jul. 17th, 2007 11:56 am (UTC)
*chuckles* This sounds like pure, intoxicating fun. Makes me (almost) sad I've never run a high-level DnD campaign in my life.

"...their 23rd vl cleric Queen, looting bodies in the street." That's the spirit! :D
Jul. 17th, 2007 12:06 pm (UTC)
It was extraordinarily good, great escapist fun with a good bunch of people.

I mentioned your Weimar campaign to the Cthulhu crowd, one of whom, Adam Crossingham, edits The Black Seal and the English version of Cthulhoid Welten. He's interested in talking to you about a possible article. If you're interested, you can contact him at this address: info@theblackseal.org
Jul. 18th, 2007 08:18 am (UTC)
I have to admit I'm a bit afraid of committing to writing an article, with all the stuff I'm trying to do currently. Heck, I'm still behind on the log, hardly started on translating it and convention season is upon us! But I'll write him a mail anway...
Jul. 17th, 2007 08:43 pm (UTC)
Sounds glorious! I was lucky enough to be in a well-run high-level campaign some years ago, and we had similarly wild moments.
Jul. 17th, 2007 10:47 pm (UTC)
It was great fun. The 9th level Time Stop - Otto's Dance - Hold Monster combo was a delight. I was amazed you used the fact that the economy would be ruined to stop the assassin and the cleric from looting the gold convoy.

I don't think I've ever heard of a Meteor Swarm rolling barage before, either. And then saying "I question the survivors" afterwards!
Jul. 17th, 2007 11:10 pm (UTC)
I think that's possibly the end of that combo, and not just because I'm short on spells and we're about to cross into a god's domain to kill him. I remember the bull charge incident and I think others are going to be wise to it, or at least get initiative and use it on us.

I think I've only used about 6 or 7 different spells, even though I can cast near enough 40 a day. I need more variety.

And although we had a meteor swarm barage, the other side were using it in the same way Kirk uses photon torpedos in Star Trek, as one of the ways of detecting invisible enemies. I can't believe how nerdy that sounded.
Jul. 18th, 2007 09:30 am (UTC)
I don't think I've ever heard of a Meteor Swarm rolling barage before, either.

Shock and awe, boyo. Shock and awe.
Jul. 18th, 2007 04:19 pm (UTC)
I really enjoy taking out old games/campaigns, dusting them off and playing them with the original players.

Your game sounds particularly successful, IE: you guys had fun:)
( 9 comments — Leave a comment )