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We played the game tonight and it actually went pretty well. There are some issues of balance to be ironed out, the bonus mechanism needs to be made clearer and I have to decide if I want it to be more of a joke or a playable game.


( 4 comments — Leave a comment )
Dec. 19th, 2007 06:02 am (UTC)
So what is it, besides hard to pronounce?
Dec. 19th, 2007 05:20 pm (UTC)
It will only work as a joke if it is a fantastically playable game. You'll have to make sure it doesn't get pigeonholed in a GNS category, and if it does, you'll need to work out how to add a rule that brings it back to incoherency.
Dec. 20th, 2007 11:03 am (UTC)
I don't entirely agree. Violence worked much better as a joke that it did as a game.
Dec. 20th, 2007 11:19 am (UTC)
But the joke is that's possible to make a game which supports all three agendas and is still a good game, isn't it? If you make a crap game which attempts to do this, you are actually supporting the theory.
( 4 comments — Leave a comment )