November 27th, 2006

Tea-drinker par excellence

Enhancements in the sense of surprise in a RPG

It's simple really. Each character that makes an appearance in a game is provided with a program, which is independent of other programs, for deciding the action of the character, and with a program counter. These mutually independent programs are run in parallel. The speed at which the program advances differs for each character. A character representing the player is endowed with the highest speed of advance, and this character is given the highest priority in parallel processing as well. Interaction among characters is realized by communication among the programs, and an order of priority is assigned to communication among programs. As a result, the game is provided with a greater sense of surprise and the program game is easier to create.

I think what it means is NPCs gain XPs even when you aren't interacting with them directly. I'm not sure why it's surprising.

You can read all about it in this patent. I just thought I'd see what patents have been filed for RPGs and this was the least dull, although this one (in pdf) has cute pictures.
Tea-drinker par excellence

Le Creuset

Le Creuset charge between £50 and £70 for a good size iron casserole dish with lid. Ikea charge £30 so I got one on Saturday and I'll see how it does. Ikea also sell bathroom scales for £3 but the one we got thinks I'm a good stone heavier than the doctor's scales suggested last week.

The dish, called SENIOR, has a strange tempering ritual. You have to boil 0.25l of milk with a tbs of oil in for a bit before you use it for anything else.

If anyone has a good recipe for such a dish with known results, I'll try it and compare.